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Global Browser

Left sidebar → Browser. Orbit includes an embedded web browser that runs inside the dashboard window, giving you a persistent browser session without leaving Orbit. This is distinct from the per-project Preview tab, which shows local dev server output; the global browser is a general-purpose browser for any URL.

The browser toolbar provides standard navigation: back, forward, reload, and an address bar for direct URL entry. Tab navigation lets you keep multiple pages open simultaneously and switch between them without losing state.

Any page loaded in the global browser can be opened in the system’s default external browser via the external-open control in the toolbar. This is useful when a page requires native browser features that the embedded view does not support.

If the embedded browser renderer crashes, Orbit detects the failure and shows a reload control rather than leaving a blank panel. Clicking reload restarts that browser session without requiring a full Orbit restart.

A data-clear action lets you wipe browsing data (cache, cookies, storage) accumulated in the embedded browser session, accessible from the browser toolbar.

Left sidebar → Qubic; also part of the guided onboarding flow. Orbit bundles a Qubic demo/game launcher: launch it in your default browser, share or download the built package, and remove it from Tools if you don’t want it taking up sidebar space. Icons generated in Image Studio or handed off from Apollo can be applied straight to a Qubic build. When you’re viewing Qubic inside the global browser itself, Orbit adds a download affordance so you can save the package without switching to Tools.

MCP tools: none.

Center mode panel → Planetarium, and the standalone /planetarium/ route. A star-map view of your studio, served from inside Orbit. In ORBIT mode it pulls a live studio scan from the auth-gated /studio-map endpoint (localhost/token only, whitelisted display fields); if that fetch fails, it falls back to baked example data and shows a LIVE or EXAMPLE indicator so a stale render is never mistaken for the current state. Opening Planetarium preserves full-screen mode until you exit.

MCP tools: none.